Ryse: Son Of Rome Gets Launch Trailer, Looks Truly Stunning

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To celebrate the launch of Ryse: Son of Rome for the Xbox One, Microsoft has released this launch trailer for the game. I have to admit, they did a great job putting this one together. I have had the chance to play Ryse and I walked away not all that impressed, but this trailer sure makes it look like something special. Here is hoping the game is a lot more then what I have seen of it so far. Take a look at this fantastic launch trailer below.


Ryse: Son of Rome is launching this Friday, Nov 22 alongside the Xbox One.

By Dayne “Anjel” Cody
@DayneCody

Xbox One Won’t Have Twitch Streaming At Launch

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Microsoft has announced more details about its upcoming Twitch app today, among them, the fact that the Xbox One will not be able to stream over Twitch at launch, but it will be a feature they are hoping to have sometime in early 2014. The Twitch experience on Xbox One will be open to Xbox Live Gold members when they launch the app. So to at least get all of us excited for it when it finally does come around, they have released this video showing off how the Twitch app will work when it comes out.

I will be very interested to see how this compares to the built in Twitch on the PS4 when it gets released.

Via-Microsoft

By Dayne “Anjel” Cody
@DayneCody

New Video Showing Off The Xbox One’s Dashboard

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In the newest video from Microsoft, we get a step by step walkthrough of the new Xbox One dashboard. It is 12 minutes of Xbox Dashboard goodness, so if you are curious how the Xbox One will work when not playing games and how it will feel to navigate, look no further.


The Xbox One is slated to be released in North America on Nov 22, 2013.

By Dayne “Anjel” Cody
@DayneCody

Call of Duty: Ghosts Sells Over $1 Billion In First Day At Retail

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Activision this morning announced, that Call of Duty: Ghosts has sold more then $1 Billion into retail on the first day of release. Since being released yesterday, it has moved into the #1 spot on Xbox Live, according to Microsoft. Activision has also stated that the average play session on Xbox 360 has been longer on Ghosts then either Black Ops II or Modern Warfare 3 during the same time period. They also went on to state that Call of Duty: Ghosts is Gamestop’s Most preordered Next Gen Title, and that Activision saw more then 15,000 midnight launch events around the world for the title. The Full press release is below.

SANTA MONICA, Calif.–(BUSINESS WIRE)– Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (Nasdaq: ATVI), announced today that the company sold more than $1 billion of Call of Duty®: Ghosts into retail stores worldwide as of day one.

Call of Duty is by far the largest console franchise of this generation,” said Bobby Kotick, CEO of Activision Blizzard. “More people have played Call of Duty this year than ever before, logging four billion hours of gameplay. And in the last 12 months, Call of Duty®: Black Ops II, including its digital content, generated more revenues than any other console game ever has in a single year. Although it is too early to assess sell-through for Call of Duty: Ghosts, it’s launching at a time when the franchise has never been more popular.”

Millions of people are already playing Call of Duty: Ghosts online. Since its release yesterday, Call of Duty:Ghosts has moved to the #1 spot as the most played game on Xbox Live, according to Microsoft. Additionally, Activision confirmed that on the Xbox 360 videogames and entertainment system from Microsoft, average player sessions for Ghosts have been longer than either Black Ops II or Call of Duty®: Modern Warfare® 3, during the same time period.

Call of Duty: Ghosts launched at 15,000 midnight openings around the world. Fans around the world shared their excitement in social media, with Call of Duty-related terms trending an astounding 20 times globally on Twitter in the last 24 hours.

Ghosts is an amazing game which ushers in the next generation of Call of Duty. The team at Infinity Ward has delivered yet another epic thrill ride in the campaign, and what I think is our best multiplayer game yet,” said Eric Hirshberg, CEO of Activision Publishing. “This is the must have launch title for the next generation of consoles, and we expect Call of Duty: Ghosts to be the most successful launch title for the Xbox One and PS4 by a wide margin. In fact, according to GameStop, Call of Duty: Ghosts is their most pre-reserved next gen title.”

Call of Duty: Ghosts is out now across PC, PS3, Xbox 360, Wii U and I even saw it for sale for the PS4 when I was in the store yesterday.

Via Press Release

By Dayne “Anjel” Cody
@DayneCody

Call Of Duty: Ghosts Compared on PS3, Xbox 360 and PS4

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So our friends over at IGN have thrown up a video showing current gen (PS3 and Xbox 360) up against Next Gen (PS4), Sorry guys, no Xbox One. It is a pretty great video, and I highly urge you to take a look if you are curious what the next gen is going to look like on console. Take a look below and feel free to tell us what you think.


Source- IGN

By Dayne “Anjel” Cody
@DayneCody

Konami Announces Metal Gear Solid V: Ground Zeroes Coming in Spring 2014

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Konami announced today that Metal Gear Solid V: Ground Zeroes, the prequel episode for Metal Gear Solid V: The Phantom Pain, will be coming out spring 2014. This is to be “part one” in the two part Metal Gear Solid V game. Metal Gear Solid V: Ground Zeroes is being setup to help ease players into the new control and gameplay advances that will be an integral part of Metal Gear Solid V: The Phantom Pain. The Press Release reads:

METAL GEAR SOLID V: GROUND ZEROES will launch Spring 2014 as a prologue to the events leading into METAL GEAR SOLID V: THE PHANTOM PAIN. This prologue brings all of the hallmarks of the renowned franchise in a concentrated story mode that guides players into the new gameplay mechanics against the backdrop of the expansive METAL GEAR SOLID universe.

 

METAL GEAR SOLID V: GROUND ZEROES features new advances made possible by Kojima Productions’ FOX Engine, such as radical new game design, day and night cycles, and weather conditions that will all dynamically affect gameplay. The missions are designed to ease players into the new control and gameplay advances that will be an integral part of METAL GEAR SOLID V: THE PHANTOM PAIN.

 

The METAL GEAR SOLID V: GROUND ZEROES storyline follows the series’ hero, Big Boss, as he infiltrates a remote Cuban prison camp on a rescue mission, all while trying to remain undetected. Explosive plot lines develop quickly as he finds himself on behind enemy lines with little options for help.

 

METAL GEAR SOLID V: THE PHANTOM PAIN will pick up where METAL GEAR SOLID V: GROUND ZEROES leaves off and will plunge players into a new breed of open-world stealth action, featuring deep story arcs and dynamic gameplay as expected of a canon chapter in the METAL GEAR SOLID series. Both titles will be released for PlayStation®3, PlayStation®4, Xbox360® and XboxOne® systems, highlighting the groundbreaking capabilities the FOX Engine brings to current and next generation consoles.

 

“The advanced capabilities of the FOX Engine are allowing me to express the story of METAL GEAR SOLID in a new way,” explained Hideo Kojima, Creator of the METAL GEAR SOLID series, and head of Kojima Productions. “There will be a significant difference in what METAL GEAR SOLID V: THE PHANTOM PAIN brings to the series, so we want to ease players into the new open world environment and its potential, allowing them to fully benefit from all that the new game offers. As such, METAL GEAR SOLID V: GROUND ZEROES has been designed to introduce key elements, while setting up the events of METAL GEAR SOLID V: THE PHANTOM PAIN.”

 Konami also sent some new screenshots for Ground Zeroes:

Metal Gear Solid V: Ground Zeroes will be released in Spring 2014 for the PS3, PS4, Xbox 360, Xbox One. The game will retail in store for $29.99 and $19.99 via online download on current gen systems. For the Xbox One and PS4 it will be available via online download for $29.99.

By Dayne “Anjel” Cody
@DayneCody

PS4 To Run Call of Duty: Ghosts In Native 1080p, Xbox One To Be Upscaled From 720p Says Infinity Ward

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Today Via Twitter, Mark Rubin from Infinity Ward, the Studio Behind Call of Duty: Ghosts, has cleared the air about resolutions on the two next gen consoles. According to Rubin, the PS4 will run native 1080p and the Xbox One will be native 720p upscaled to 1080p.

Hey, been on the road last couple weeks so haven’t had a chance to update, but wanted to confirm that for Xbox One we’re 1080p upscaled from 720p. And, we’re native 1080p on PS4.  We optimized each console to hit 60 FPS and the game looks great on both. Still on the road, but glad to see the great reception to Extinction.  Can’t wait for next week’s launch.

So there we have it, finally an answer to all the questions that have been swirling around in the media these last few weeks.

Source- Twitter

By Dayne “Anjel” Cody
@DayneCody

New Call of Duty: Ghosts Co-Op Mode Revealed, And It Features Aliens?

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Activision has announced a new 4 player, co-op game mode for Call of Duty: Ghosts, called Extinction. Extinction seems to be a base building, scavenging, class leveling mode, kind of a new spin on the current Zombie Mode offered in the Call Of Duty Games. Take a look at the trailer below for a quick peak at this new mode.


Call of Duty: Ghosts is set to be released Nov 5 for PC, Wii U, PS3 and Xbox 360, PS4 and Xbox One to follow.

By Dayne “Anjel” Cody
@DayneCody

Microsoft Putting The Games Back Front and Center In Latest Video

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Microsoft has released their newest Xbox One video Ad this morning, and in it they seem to remember that the Xbox One plays games. It’s a good video showcasing the gaming and media features of the Xbox One. I won’t lie though, it seems oddly similar to the Sony PS4 Video Here. But compared to the previous Xbox One Commercial, this is definitely a step in the right direction. Take a look at the trailer below and let us know what you guys think.


The Xbox One is slated to be released on Nov 22.

By Dayne “Anjel” Cody
@DayneCody

Titanfall Has An Official Release Date And Collectors Edition

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Today Respawn Entertainment, the creators behind Titanfall, announced that March 11, 2014 is the day they are releasing Titanfall on North America (March 13 for Europe).  They also took this opportunity to announce the 250$ Collectors Edition, which includes: An exclusive, individually numbered 18” titan statue, handcrafted and assembled with over 300 individual parts and battery-powered LED lighting. Also included is a full-size, hard cover art book featuring over 190 pages of rare concept art, an exclusive schematic poster of the Atlas titan, and a copy of the Titanfall game. The Collectors Edition will be available in very limited quantities for the Xbox 360, Xbox One and the PC.

Titanfall Collectors_Edition

Preorders are open now, and for more information you can head over to the Website. 

By Dayne “Anjel” Cody
@DayneCody