The Night of the Rabbit, PC Review.

The Night of the Rabbit cover

Night of the Rabbit is sort of like a cross between Harry Potter and Alice in Wonderland. Daedalic Entertainment does a wonderful job of capturing the wonder and excitement of being a child and manages to add in just enough mystery and whimsy to take you on a memorable journey. This is a beautiful game that can be enjoyed by a wide range of people, both young and old, with only a few pacing and illogical puzzle issues stopping it from being a classic.

Night of the Rabbit Screen 1

You start the game as a young boy, Jerry Hazelnut, who wishes for nothing more than to be a wizard. It is this boy’s imagination that leads him into the woods near, what appears to be, an early 20th century British city. It is in these woods, that Jerry Hazelnut meets the mysterious rabbit magician, Marquis, who then offers young Jerry Hazelwood the chance to become a real magician. From this begins a journey, filled with characters, who do a wonderful job of fleshing out the story. Many hold secrets of magic and ancient mystery. Very rarely are you sure of the intentions of the characters you meet, and quite often you will be left wondering if they are friend or foe, and what exactly is your role in this mysterious world. The story uses a unique method of using the regular world and a different, “magical” world, which are like two different sides of the same coin. Both worlds go a long way in conveying the duality of everything and create a fantastic feeling of magic, mystery, and intrigue.

Night of the Rabbit screen 2

The art style and direction in this game are fantastic, which is a big reason why I was drawn to it in the first place. The artists have managed to capture the feeling of being young and full of wonder in the art. The sheer creativity here, as well as the detail, look like something out of a children’s book. They chose to use bright, vivid colours, and they have filled the environments with plenty of detail. The love and attention given to the art, only gets more awe inspiring the deeper into the story you get. They also manage to keep the locations varied and fresh as the game goes on, from forests and fields, to snowy mountains, and others.

Night of the Rabbit screen 4

Before you get to this wonderful art and intriguing story though, you have to start at the beginning. This unfortunately, is a bit of a slow starter. There is quite a bit of reading and using a radio to go over the tutorial with you felt a bit odd. The way this game starts off, and the visuals, would almost make you think this game was aimed at younger kids, but due in part to the difficulty of some of the puzzles, as well as how vast the story becomes, tells me that was not the target audience.

Night of the Rabbit screen 3

Night of the Rabbit is a point and click adventure game, and if you have ever played this type of game, you understand that sometimes these games can get confusing, and at times, downright frustrating. Sometimes it is about what stick you picked up and who you gave it to, or the order in which you did it. More often than not, it is less about solving a puzzle, and more about trying every talk, give, set down, and pick up every combination you can think of. For example, near the beginning, you are given a quest via a slightly confusing riddle, and expected to figure it out. In order to do so, you need to do this quest in a very specific order, do it out of order and it doesn’t work, so a bit of trial and error is needed. Now this isn’t indicative of every quest, as most make sense as to how to continue, but there were a few that left me scratching my head and trying to endlessly click though everything, wasting my time and impeding my progress. Now this wouldn’t be such an issue, but the “hint” feature borders on useless. Besides explaining what your main goal is, well that’s really all it does. If you are stuck, it does very little to help nudge you in the right direction, this left me on a few occasions wishing that it helped more than it did.

Night of the Rabbit screen 5

But the few adventure game niggles aside, this is a game that is rewarding to play, and has a story that makes you want to see it through. The pace starts with so many questions, and throughout the game, you want to keep moving forward to see how those will be answered. There are some genuinely unique and original characters, and the writing is superb and wonderfully believable. The story has some wonderful twists and turns, and they go far in creating a magical and memorable journey.

Night of the Rabbit Screen 6

Few games these days try so hard to tell such a unique and whimsical tale. The story of a boy growing up, learning, and battling the forces that would seek to corrupt him. This is not a game for everyone, but if you can look past the few adventure game frustrations, and the slow start, you will be treated to a magical world, incredible art, great voice acting, brilliant score, and a story worth sticking around for. Few games have made me feel like a little kid again, discovering a new world, like this game has.

Night of the Rabbit screen 7 Night of the Rabbit screen 8

Night of the Rabbit is available now on Steam for PC and Mac.

Score 7.5/10

By Dayne “Anjel” Cody

Project Spark BETA Sign Up now Open


Want to be part of the Project Spark Beta Program? Sign up now and stay informed. Follow the link below to sign up.

via Project Spark.


By Ricardo “Rico” Ferreira

Microsoft backpedels on DRM policies, tries to right ship.


In a move that came out of left field, today Microsoft announced that they would be reversing their controversial DRM policies in regards to the Xbox One. This morning, Don Mattrick, President, Interactive Entertainment Business for Microsoft wrote this.

Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.

For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.

Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.

You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:

An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console — there will be no regional restrictions.

These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.

We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.

Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.

So ladies and gentlemen, does this change your mind in the upcoming PS4 vs Xbox One battle?

By Dayne “Anjel” Cody

E3 Recap Day 3 – E3 is my Destiny


You know the saying that they save the best for last? Well that pretty much sums up my last day. I saw a lot of games and a lot of sweet surprises I didn’t expect. To start the last and biggest day of course I started at the Activision booth and Call of Duty Dog, I mean Ghost. The best part of the demo was the theater it took place in, full leather recliners and mega surround sound. Call of Duty looks great but they just showed the same game play areas that they revealed at their Sunday event so nothing really new was unveiled. Honesty after seeing the new mechanics that Titanfall and Destiny bring to the shooter genre I can’t help but feel like Call of Duty is really looking like an old dog, that needs to be taken out to pasture. I did get a cool T-Shirt though and sat with super space pimp Cheapy D.

Destiny is the new franchise from Halo creators Bungie and it looks like it may be my game of show edging out Titanfall but only by a hair, things can change as these games get closer to launch. Whats not to like, Destiny is a class based MMO shooter with dynamic world events, quests, mounts and of course epic loot. Destiny was demoed on PS4 by a group of devs and looks to be pretty far along as they actually allowed me to film the demo and they usually don’t let you unless they’re pretty confident in the final product. The reason Destiny may be my game of show is that it  has the most replay-ability and of course the multiplayer looks wicked. Watch my video and see for yourself.


Next up was Ubisoft and they definitely had one of the strongest line ups they’ve ever had. A big surprise up their sleeve was Tom Clancy’s The Division, an open world RPG, 3rd person, MMO shooter that is visually stunning and doing something we’ve never seen before. You can watch the demo I was basically shown HERE but we were treated to an extended demo of real time game-play. In our demo a 3rd player dropped into the game via an app on their tablet and was controlling a support drone that could tag targets, heal and even battle with the party. This feature is pretty awesome as you can still play with your friends if you were on the road and earn experience even when you aren’t at your console. The Division is a title to keep an eye out for and from what I saw it’ll definitely be on my radar.


Next up was South Park the Stick of Truth, the new RPG from Obsidian entertainment who most recently brought us Fallout New Vegas. South Park the Stick of Truth is an RPG in a style reminiscent of the Super Mario RPG games. You’ve got an open world with traps, enemies and puzzles but when contact is made with an enemy the game switches into your classic Japanese style turn based battle system. South Park the Stick of Truth is literally a playable version of the South Park show with all the wit and banter expected from your favorite characters. The demo had one of the longest lineups at E3 and it didn’t disappoint, I usually don’t laugh out loud at video games but I was busting a gut every time Cartman opened his mouth or dropped the F-bomb. Unfortunately when I asked about a release date all I was told by the devs was that it would be available some holiday season and they really got a kick out that smart ass answer.


A definite highlight of the Ubisoft booth for me was getting a private demo of Assassins Creed Black Flag from the game’s lead designer Sebastian Berton, he was the guy responsible for the new Naval battles introduced in AC3. Behind closed doors I was shown a demo with the main character Edward Kenway accepting an assassination mission and having to track down his target on a small secluded island. Quickly though a simple assassination turned into the target fleeing onto his ship and Kenway having follow for some good ship to ship combat. After the target’s ship was disabled we were then able to board and take out our contract, resulting in a nice reward and a new ship to add to our fleet. A cool new feature that seems to be the trend was that we could use a tablet for displaying a real time map, sending our fleet out on missions and much more. Unfortunately I couldn’t take any footage or pictures but the developers definitely are taking good advantage of second screen functionality. The world in Black Flag is huge, filled with side quests and dynamic missions. For example after our victory we came across a small island with a ship wreck, after closer examination we found a corpse clutching onto a treasure map. So then we were off searching for some pirate booty (sorry I couldn’t resist) on a small island with ruins and a Spanish expedition party. In typical AC fashion we were treated to some nice environment traversal to the location shown on the treasure map, BTW we had the map displayed on our tablet the whole time so no fumbling in menus which I might add is pretty nice. Meanwhile as we reached the top of the ruins an optional mission occurred where the Spanish were holding 2 pirates captive, after stealthily taking care of the guards we now had 2 extra bodies in our army and a nice treasure to boot. I won’t lie I’m a huge Assassins Creed fan and from what they showed it looks like they are definitely listening to the fans and fixing many of the wrongs from AC3. All in all I had a really good time checking out the Ubisoft booth and I can already feel my wallet hurting. I did also check out Watch_Dogs but there wasnt anything diffrent than what was shown during the Sony Press Conference.

After Ubisoft I went to check out Disney Interactive’s booth where I saw Fantasia Music Evolved and Disney Infinity. At first I was pretty skeptical of Fantasia, Harmonix released a trailer that was pretty terrible in my opinion and left people wondering what the hell is this game? Well after my demo I can say that we might have another fun music game to get our hands on, figuratively speaking. Fantasia takes advantage of the new Kinect on Xbox One and the motion tracking is definitely improved from the original Kinect. Fantasia allows you to conduct the music and remix songs using the motion of your arms like Mickey did in the movie Fantasia and that’s where the name and influence come from. Check out the video above of Queens Bohemian Rhapsody being played live and demonstrating the game play. Finally I got an extended demo of the toy box mode from Disney Infinity, Disneys answer to the Skylanders franchise. Using the Disney Infinity base you can bring your toys to life, now you can play with your favorite Disney characters in story mode and the limitless toy box mode. Check out the extended demo I got below, I safely say that you’ll probably want to hide this one from the kids or your going to be stuck buying a bunch of new Disney toys.

At this point my final day was almost over and I was was pretty much wiped, fortunately I had my fill of E3 and felt like I got to see everything I was looking forward to. Over the coming weeks I’ll do more write ups on games I played and saw. I’ll also do a breakdown on the new consoles and offer my opinions. I can say right now though if I had to only buy one system I’m definitely leaning towards the PlayStation 4. I will buy both consoles of course but Sony is just killing it and doing so much right with the development of the PlayStation 4. With that we end another E3, next up is PAX in a couple months where we’ll get to see more of these titles again and get even more hands on time. Thanks for reading and feel free to message me if you have any questions regarding E3.

Check out my gallery below and follow me on on Twitter @RicF, also check out our YouTube Channel for more videos.

By Ricardo “Rico” Ferreira

E3 Day 2 Recap – Nintendo and the Witching Hour


Its a me, Rico! and here we are with day 2. If you couldn’t tell already I was at Nintendo’s booth for a good portion of the second day. My experience at Nintendo had me giddy as a child on Christmas morning and utterly disappointed when I realized that I didn’t get the presents I was asking for. Nintendo had some great games on display but they forgot the major franchises at home in Japan. I guess Nintendo is cool with showing up to a gun fight with a kitchen knife. That being said though I did play both of the new Mario titles, Super Mario 3D World and Mario Kart 8. I can easily say that these are must have games for the Nintendo fan. Super Mario 3D World is pretty much what you’d expect, its an HD version of the excellent 3DS title with a much larger scale. For starters Nintendo has added 4 player co-op like New Super Mario Bros and that each character has unique abilities, for example Peach’s floaty jump is back. Another new addition is the cat suit that allows characters to attack enemies with a scratch attack and the ability to climb walls, flag pole included. Nintendo was only demonstrating the new cat suit and co-op functionality but I’m sure there will be other abilities and power ups. Mario Kart 8 was the other major Nintendo title on hand that I spent a decent amount of time with. The new addition besides the beautiful HD graphics was the ability for the carts to transform into anti-gravity karts and literally drive up the walls changing the dynamic of the courses and adding new more course options. It wasn’t ground breaking but when I was playing Mario Kart in HD I couldn’t help but have a smile on my face.

Unfortunately though some huge games were missing, no Pokemon XY or Smash Bros. which quite honestly both games should have been showing and playable. A big problem the Wii U has is a lack of games and Nintendo didn’t do much to comfort Wii U owners, Mario Kart and Smash Bros don’t even come out until next year. As we all pretty much know the Wii U has just become another Nintendo box and I guess that’s OK but it would be nice if they could get some other major titles and fast. Another highlight of hanging out in Nintendo’s booth was a random Conan O’Brian sighting and he was super effective, at creating crowds.


With Nintendo and the kids games out of the way it was time for some adult action. (I kid, I kid or do I?) Anyways, Square was kind of a let down as I couldn’t get into their demos because they were super busy and shit the bed with organizing their press appointments. Not to be totally disappointed though most of what they were showing was at PAX East or simply a trailer that everyone at home could see, so I don’t feel like I really missed anything. The real highlight of their booth was Saints Row IV and of course it was off the hook. Imagine GTA plus crazy and you’re still not even close, now you have super powers and a fricken dub step gun, nuff said.

After the disappointment of the Square booth, EA surprisingly came to my rescue or my money I’m not sure. EA has at least two new IP’s with Garden Warfare and one of my favorite games of the show Titanfall. I mentioned Garden Warfare the other day and I got to see another demo of what looks to be a garden fresh take on the shooter genre.


Titanfall is definitely one of my favorites from the show, behind closed doors they showed us an extended multiplayer match. Between this and Destiny next year will see some awesome new shooters that do more than the genre is currently. If this game was available at launch the Xbox One would have a killer app but unfortunately it isn’t going to be available until March 2014 and I have my doubts about that.


After I was done with EA I moved on to the Witcher 3 and got to see an extended behind the scenes demo. CD Projekt Red looks to deliver one of the largest and most dynamic open world RPG’s with the Witcher 3. Gone are the problematic boss battles from Witcher 2 in fact there are no bosses battles per say but giant monsters that can be randomly encountered in the world, or your quests. CD Projekt promises that there over 80 unique creatures in the world to hunt down and battle with their own strategies and abilities to make them very distinct. The dialogue system is also being reworked to add more character and life to the game. Another system added are dynamic side quests that can have world impacting repercussions that can come back to haunt you later depending on how you resolve them. All in all the Witcher 3 looks to be a wicked evolution to the franchise and will probably end up being next years best RPG from what I saw.

I also had a chance to check out the Nvidia Shield and Ouya but I’ll try to do a separate write up on those another time and with that we end day 2.

Check out my gallery below and follow me on on Twitter  @RicF, also check out our YouTube Channel for more videos.

By Ricardo “Rico” Ferreira

My spoiler free Man of Steel movie review.


Ladies and Gentlemen, if there is one movie you go see this summer, go see Man of Steel. I have been waiting my whole life for a Superman movie that would be as big and grandiose as I felt a Superman movie deserves to be. Finally, with the combined star power of Zack Snyder and Christopher Nolan, we have that film. They have managed to take Superman from the Campy, very comic, borderline terrible (we loved them because we didn’t know any better) films of the past, and transform him into this absolutely incredible, grounded, more serious, yet still fun, epic film we have today.

This is an origins film, but it is a reboot of the Superman franchise. They manage to tell Superman’s origin in a way that feels fresh, not overly drawn out, and is exciting for both fan and non-fan alike. The beginning on Krypton, is visually breathtaking, and does a great job of Introducing Russell Crowe as Jor-El, as well as Michael Shannon as General Zod. From there we are shown, through flashbacks, a young Clark Kent, and are treated to a bit of insight into how difficult it was growing up with these strange powers, and how important the moral guidance from the Kent family was. They took some liberties here with the mythos, and just like anytime you make changes to a character like this, some fans will hate it, and others, will accept and enjoy it. Personally, I felt they were acceptable changes and only served to strengthen my enjoyment of the film.

This movie has some absolutely INCREDIBLE battle scenes. I mean never have I seen anything like it. The scale of the destruction from the fights… WOW. Zack Snyder and company NAILED these fight scenes. You can tell the love and care they put into them, the sense of scale is just mind-blowing.  I think my mouth just hung open in awe for almost the second half of this film. We have seen some pretty epic battle scenes recently (Avengers anyone?) but nothing prepared me for the raw visceral kick that this film produced. They are big, HUGE, over the top battles, and I loved every second of them.

Part of what makes the battle scenes so believable is the music and sound. Hans Zimmer did a wonderful job of the score, the music really sets the tone, and he really went to the next level to make every scene feel so surreal and legendary. The sound effects in this film, with all the different battle scenes and special effects, simply shines. You will want to see this movie in the best quality cinema possible, it is worth it.

I feel as though they did a great job casting this film. Henry Cavill is a wonderful Superman, not only does he look and act the part, but I felt that he did a great job of conveying the emotional side of the character as well. Micheal Shannon is a fantastic General Zod, delivering a legendary performance and truly selling the character to the audience. When I first heard Amy Adams was Lois Lane I was nervous, but it turns out I had nothing to worry about, as she does a great job of being that brave, plucky reporter that we know and love. She and Clark have great chemistry together and it really goes a long way in the film to create attachment with these characters. There was the odd character throughout the film that felt a little campy (mainly a daily bugle reporter or two) but overall I was very pleased with the acting in this film.

After having seen this film, I couldn’t come up with any real gripes that I had. There will be people out there that will hate on the mythos changes, but I personally found them acceptable, enjoyable even. There will be some who will hate on it because it’s so unrealistic, Ummm guys, it is a film about aliens, and super-powered beings, so of course it will be unrealistic. I am sure that there will be the people that will hate on it because this is a more serious, less campy Superman, they will say it doesn’t “feel” like a Superman film. All I can say to that is, FINALLY, the Superman movie I have been waiting for my whole life, has finally arrived. When someone asks if I want to see it again, the answer will be an astounding, YES.

By Dayne “Anjel” Cody


E3 Day 1 Recap – Next Gen Sure is Pretty


Hey guys and gals, sorry this update has taken so long but its been pretty crazy here on the show floor. Obviously both Sony and Microsoft booths are standing room only as everyone is eager to get a glimpse of the next generation of console gaming. I started my day by hanging out in the Sony booth and played most of the confirmed launch titles for the PlayStation 4. Unfortunately Watch Dogs, and Infamous Second were only theatre demos and no recording was allowed. However I did get a chance to play Killzone Shadow Fall behind the scenes with the Lead Designer of the game. I was impressed, obviously it looks stunning and learning from the competition Killzone has adopted new methods of traversal and enemy takedowns that break up the monotonous gameplay that has hampered many shooters lately. Also the environments have been opened right up with multiple side objectives that help alleviate the feeling of alway being in a corridor or shooting gallery. Killzone also introduces a new drone sidekick that you can use to setup up zip lines accross the environment, hack computer terminals or simply attack your enemies, just to name a few of its abilities. I can easily say that Killzone Shadow Fall will be a day one purchase for me. I also had a chance to try out the Vita version of Killzone Mercenary and I can say that Vita will finally be getting the quality shooter we’ve been looking for. Tearaway for Vita was another stand out title that I got to spend some time with and it looks to be a great little adventure platformer.


After spending a better part of 4 hours playing around in the Sony booth I moved onto Microsoft and the PR mess that is Xbox One. Honestly I’m pretty excited for Xbox One regardless of some terrible choices they’ve made in terms of DRM, I’m sure the Xbox will have some great features and of course exclusive software. Unfortunately Microsoft didn’t want to talk about anything but games so little was learned about the console itself that we don’l already know. In their booth I got play RYSE, Forza 5, and Killer Instinct. I had a blast playing Killer Instinct except that I couldn’t combo worth shit, but it was still great. I uploaded a video and you can for yourselves, a nice side effect of all the power in these new consoles can be seen in all the lighting and particle effects.


Forza 5 looked pretty impressive as well but I’m not much of a car guy so I can’t really speak to any of the improvements. A cool feature Forza demoed though were the new triggers in the Xbox One controller which have rumble built in. With this extra level of rumble added  things as simple as starting the engine or the skidding of the tires added a new dimension which was pretty neat. We also got to see the Mclaren P1 which was pretty sweet, now wheres that extra million I had hidden away?


Finally I ended my day with a pretty lengthy play through of the RYSE demo aka QTE the video game. All jokes aside, RYSE is still pretty sweet and had a real gritty feel. the combat system was very similar to the most recent Batman games with parrying attacks and building up chains. The graphics were unbelievable and I felt like I was killing with the best of the Spartans though it remains to see if much is added otherwise it could probably get pretty repetitive. So thats about it for my late day 2 recap, things have been pretty crazy and I”l be back with more soon.


By Ricardo “Rico” Ferreira

Ubisoft unveils new next gen, open world RPG.


During Ubisoft’s E3 press conference yesterday, they announced a new open world action RPG called The Division. It appears to be a 3rd person action RPG set after the effects of a bio terrorist event has gone off. It is looking crazy good. Take a look at this gameplay video and screens to see what i mean.


The Division will be coming to next gen consoles, no release date has been given yet.

By Dayne “Anjel” Cody

E3 Day 0 Recap – Sony Drops the Bomb


Wow, would simply be an understatement for the opening day of E3.

Xbox came out swinging by revealing games, games and more games. Not only did Microsoft show a suite of excellent exclusive games, they opened their conference with the first gameplay trailer of Metal Gear Solid V a move that would certainly make any core gamer happy. Little time was spent on anything but games however Microsoft did reveal their exclusive partnership with Twitch for video game streaming. Unfortunately the conference was marred by a couple technical glitches, and a poor sexist joke that probably should of been kept at home with the boys. That being said though there were some great reveals by the Xbox Camp, most notible would have to be Titanfall from Respawn Entertainment. Respawn are the original creators of the Modern Warfare franchise and this game looks awesome. It’s a fast free running shooter with mech combat all rolled into one, and it looked stunning. The Titanfall reveal was definitely the high point of the conference which was a good one regardless of the missteps.

Xbox One Conference Low Points

Next stop EA, sports sports sports naw just kidding they had celebrities too! Seriously though EA had a great conference without any technical glitches. The usual suspects that fill EA’s coffers were all on display, new Madden, NBA and FIFA games were displayed as expected. Surprisingly though Garden Warfare was a new franchise reveal, from a company that isn’t known for doing anything but the usual yearly fare. Garden Warfare is a multiplayer first person shooter based in the Plants vs Zombies world, that looked like a fun new take on the genre. Of course other EA work horses Need for Speed and Battlefield 4 showed great demoes as well. In what seems to be another move to win back the hearts of gamers EA also revealed their biggest surprise a new Mirrors Edge game that fans have been demanding since the originals release.

The clear winner of the press conferences though had to be Sony. Sony’s conference was long and dragged at times but they came with the bombs and shot the opening salvo in this next round of the console war. Sony had 10 stations on stage where games were being demonstrated live during all points of the conference and showed drop in and drop out multiplayer in titles that supported it. Sony definitely delivered when it came to reveals with new exclusives from Square we saw Final Fantasy,  and Kingdom Hearts which are sure to satisfy the hardcore. A new title from Ready at Dawn called The Order 1886 is a Victorian Era multiplayer survival shooter that looks to show a lot of promise. A definite highlight of Sony’s show was the exclusive gameplay reveal of Bungie’s new title Destiny. Destiny looks to blend the world of fast paced multiplayer shooters with those of Loot driven MMO’s to breath some new life into what some may call the tired shooter genre. With that said though the real news of the conference came in the form of several megaton bombs that Sony dropped directly aimed at their competitors. Firstly the news that PlayStation 4 supports used games just like any other system released to date was huge. Microsoft has been severely criticized over their policies and the fact that they are still unclear have gamers in outrage and Sony obviously decided to side with their consumers on this issue. Next was news about DRM and that PlayStation 4 has no authentication that requires you to be connected online, period. Finally the last surprise was that the PlayStation 4 will be available this winter for $399 and with that Sony literally dropped the proverbial mic. I was 4 rows from the front of the venue and with each of these announcements the crowd went wild. There was a definite energy in the air of excitement for the next generation and Sony might have won a huge battle before the systems are even released.

I’ll try to do a roundup each day but things are pretty crazy here, just watch the Facebook page and here for any news. Check out some pics and video from day zero and remember to follow us on twitter @RicF

By Ricardo “Rico” Ferreira

Sony reveals PS4 to be $399 at launch.


After much media speculation, Sony revealed tonight, during their press conference at E3, that the PS4 will launch this holiday season for $399. That puts it a solid 100$ less then the Xbox One. So between the price, and the total lack of any used game restrictions, Sony looks to be aiming for a price sensitive sweet spot, and dare I say, they are hitting it. Start, these console wars have!

By Dayne “Anjel” Cody