From Bungie, the creators of Halo, comes Destiny. If this video is anything to go from, Good God I want in! Seriously, I have been following this game since they announced it, and seeing how much love and passion they are putting into this game, and just how incredible it looks… I may just got preorder it right now for the PS4. I honestly got goosebumps watching this video and thinking “Holy Crap, the Next generation can’t get here soon enough”. Seriously, take a look at this video, and prepare to get EXCITED!
Destiny is slated to be out in 2014 for the PS3, PS4, Xbox 360 and Xbox One.
It would appear that Microsoft has yet again decided to pull another 180, this time in regards to the Kinect sensor.
Previously at E3, we were told that the Xbox One would not function without the Kinect sensor connected to the console. Well last night on IGN, Marc Whitten, Chief Xbox One Platform Architect was asked “How “off” can Kinect be when the system is in use?” and to this he replied ” You have the ability to completely turn the sensor off in your settings. When in this mode, the sensor is not collecting any information. Any functionality that relies on voice, video, gesture or more won’t work. We still support using it for IR blasting in this mode. You can turn the sensor back on at any time through settings, and if you enter into a required Kinect experience (like Kinect Sports Rivals for instance), you’ll get a message asking if you want to turn the sensor back on in order to continue.”
So the Kinect is no longer mandatory, but they are still selling every console with one. What do you guys think of this new turn of events?
You can see the whole AMA (Ask me anything) over at IGN.
Xbox’s Major Nelson unboxes the new Xbox One for the first time. See what’s inside the Day One edition. Also get a closer look at the controller, headset and play and charge kit in another series of video just released by Microsoft.
If you were on the fence or even thinking about getting a Wii U, now may be the right time to run out and get one. This long weekend Walmart Canada has the basic set for $199, which is in my opinion a fantastic deal. Don’t have a Walmart in your area? No problem, we have confirmation that Futureshop will price match this promotion. Our very own writer Dayne just picked up his own Wii U for $194 after getting Futureshop to price match and beat Walmart’s price. Your mileage may very, so if $5 isn’t worth the hassle just head down to your nearest Walmart and take advantage of this wicked deal.
So there is this new RTS game, Meridian: New World, and it’s being made by ONE GUY! No seriously, all of it, ONE GUY, a Mr Ede Tarsoly. Watch this trailer and if your mouth isn’t dropping from the crazy thought that ONE GUY has built all of this…. well then you hate kittens…. or something. Seriously check this out, it’s incredible.
Playstation Access has done this very cool video comparing the size of the Launch PS3 and the Launch PS4. To see that we are not getting another George Forman Grill, take a look at the video to see how they compare.
So after seeing this side by side video what do you guys think? Let us know in the comments.
In a move that came out of left field, today Microsoft announced that they would be reversing their controversial DRM policies in regards to the Xbox One. This morning, Don Mattrick, President, Interactive Entertainment Business for Microsoft wrote this.
Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.
For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.
Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.
You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.
So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:
An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.
Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.
In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console — there will be no regional restrictions.
These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.
We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.
Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.
So ladies and gentlemen, does this change your mind in the upcoming PS4 vs Xbox One battle?
You know the saying that they save the best for last? Well that pretty much sums up my last day. I saw a lot of games and a lot of sweet surprises I didn’t expect. To start the last and biggest day of course I started at the Activision booth and Call of Duty Dog, I mean Ghost. The best part of the demo was the theater it took place in, full leather recliners and mega surround sound. Call of Duty looks great but they just showed the same game play areas that they revealed at their Sunday event so nothing really new was unveiled. Honesty after seeing the new mechanics that Titanfall and Destiny bring to the shooter genre I can’t help but feel like Call of Duty is really looking like an old dog, that needs to be taken out to pasture. I did get a cool T-Shirt though and sat with super space pimp Cheapy D.
Destiny is the new franchise from Halo creators Bungie and it looks like it may be my game of show edging out Titanfall but only by a hair, things can change as these games get closer to launch. Whats not to like, Destiny is a class based MMO shooter with dynamic world events, quests, mounts and of course epic loot. Destiny was demoed on PS4 by a group of devs and looks to be pretty far along as they actually allowed me to film the demo and they usually don’t let you unless they’re pretty confident in the final product. The reason Destiny may be my game of show is that it has the most replay-ability and of course the multiplayer looks wicked. Watch my video and see for yourself.
Next up was Ubisoft and they definitely had one of the strongest line ups they’ve ever had. A big surprise up their sleeve was Tom Clancy’s The Division, an open world RPG, 3rd person, MMO shooter that is visually stunning and doing something we’ve never seen before. You can watch the demo I was basically shown HERE but we were treated to an extended demo of real time game-play. In our demo a 3rd player dropped into the game via an app on their tablet and was controlling a support drone that could tag targets, heal and even battle with the party. This feature is pretty awesome as you can still play with your friends if you were on the road and earn experience even when you aren’t at your console. The Division is a title to keep an eye out for and from what I saw it’ll definitely be on my radar.
Next up was South Park the Stick of Truth, the new RPG from Obsidian entertainment who most recently brought us Fallout New Vegas. South Park the Stick of Truth is an RPG in a style reminiscent of the Super Mario RPG games. You’ve got an open world with traps, enemies and puzzles but when contact is made with an enemy the game switches into your classic Japanese style turn based battle system. South Park the Stick of Truth is literally a playable version of the South Park show with all the wit and banter expected from your favorite characters. The demo had one of the longest lineups at E3 and it didn’t disappoint, I usually don’t laugh out loud at video games but I was busting a gut every time Cartman opened his mouth or dropped the F-bomb. Unfortunately when I asked about a release date all I was told by the devs was that it would be available some holiday season and they really got a kick out that smart ass answer.
A definite highlight of the Ubisoft booth for me was getting a private demo of Assassins Creed Black Flag from the game’s lead designer Sebastian Berton, he was the guy responsible for the new Naval battles introduced in AC3. Behind closed doors I was shown a demo with the main character Edward Kenway accepting an assassination mission and having to track down his target on a small secluded island. Quickly though a simple assassination turned into the target fleeing onto his ship and Kenway having follow for some good ship to ship combat. After the target’s ship was disabled we were then able to board and take out our contract, resulting in a nice reward and a new ship to add to our fleet. A cool new feature that seems to be the trend was that we could use a tablet for displaying a real time map, sending our fleet out on missions and much more. Unfortunately I couldn’t take any footage or pictures but the developers definitely are taking good advantage of second screen functionality. The world in Black Flag is huge, filled with side quests and dynamic missions. For example after our victory we came across a small island with a ship wreck, after closer examination we found a corpse clutching onto a treasure map. So then we were off searching for some pirate booty (sorry I couldn’t resist) on a small island with ruins and a Spanish expedition party. In typical AC fashion we were treated to some nice environment traversal to the location shown on the treasure map, BTW we had the map displayed on our tablet the whole time so no fumbling in menus which I might add is pretty nice. Meanwhile as we reached the top of the ruins an optional mission occurred where the Spanish were holding 2 pirates captive, after stealthily taking care of the guards we now had 2 extra bodies in our army and a nice treasure to boot. I won’t lie I’m a huge Assassins Creed fan and from what they showed it looks like they are definitely listening to the fans and fixing many of the wrongs from AC3. All in all I had a really good time checking out the Ubisoft booth and I can already feel my wallet hurting. I did also check out Watch_Dogs but there wasnt anything diffrent than what was shown during the Sony Press Conference.
After Ubisoft I went to check out Disney Interactive’s booth where I saw Fantasia Music Evolved and Disney Infinity. At first I was pretty skeptical of Fantasia, Harmonix released a trailer that was pretty terrible in my opinion and left people wondering what the hell is this game? Well after my demo I can say that we might have another fun music game to get our hands on, figuratively speaking. Fantasia takes advantage of the new Kinect on Xbox One and the motion tracking is definitely improved from the original Kinect. Fantasia allows you to conduct the music and remix songs using the motion of your arms like Mickey did in the movie Fantasia and that’s where the name and influence come from. Check out the video above of Queens Bohemian Rhapsody being played live and demonstrating the game play. Finally I got an extended demo of the toy box mode from Disney Infinity, Disneys answer to the Skylanders franchise. Using the Disney Infinity base you can bring your toys to life, now you can play with your favorite Disney characters in story mode and the limitless toy box mode. Check out the extended demo I got below, I safely say that you’ll probably want to hide this one from the kids or your going to be stuck buying a bunch of new Disney toys.
At this point my final day was almost over and I was was pretty much wiped, fortunately I had my fill of E3 and felt like I got to see everything I was looking forward to. Over the coming weeks I’ll do more write ups on games I played and saw. I’ll also do a breakdown on the new consoles and offer my opinions. I can say right now though if I had to only buy one system I’m definitely leaning towards the PlayStation 4. I will buy both consoles of course but Sony is just killing it and doing so much right with the development of the PlayStation 4. With that we end another E3, next up is PAX in a couple months where we’ll get to see more of these titles again and get even more hands on time. Thanks for reading and feel free to message me if you have any questions regarding E3.
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