We here at Geekoholics.com have been wondering, what your thoughts on the next gen are? Are you planning on picking up a new Console? Wait and See? PC only gamer? Wii U? Let is know in the poll below, and tell us your thoughts in the comments.
Announced at E3, Deep Down is the new PS4 Exclusive Title coming from Capcom. Not a whole lot is known yet about this game, but they did release this trailer at TGS. Take a look and maybe you guys can figure out what is going on.
Deep Down is coming exclusively for the PS4, no word on a release date yet.
Playstation Access has done this very cool video comparing the size of the Launch PS3 and the Launch PS4. To see that we are not getting another George Forman Grill, take a look at the video to see how they compare.
So after seeing this side by side video what do you guys think? Let us know in the comments.
After much media speculation, Sony revealed tonight, during their press conference at E3, that the PS4 will launch this holiday season for $399. That puts it a solid 100$ less then the Xbox One. So between the price, and the total lack of any used game restrictions, Sony looks to be aiming for a price sensitive sweet spot, and dare I say, they are hitting it. Start, these console wars have!
Today, in a shocking E3 reveal, Sony announced its used game policy and created a video to show you how exactly this will work.
That’s right, ladies and gentlemen, It will work the exact same way it works now. No online checks, no needing to call home every 24 hours, your disk based games work exactly as they do right now. If you want to trade in your games, trade away my fellow gamers. They also stated that unless you’re playing a MMO (Massively Online Game) you will not need to be connected to the Internet. So, for those of you out there who don’t have your consoles connected online, breathe easy my friends, Sony has you covered.
Today at E3 Sony unveiled the console hardware for the PS4. I personally really like it, it’s rather unassuming, but looks sharp. Instead of me blathering on about the hardware, why don’t I just show you.
What do you guys think? Let us know in the comments.
NEW YORK, Feb. 20, 2013 /PRNewswire/ — Sony Computer Entertainment Inc. (SCEI) today introduced PlayStation®4 (PS4™), its next generation computer entertainment system that redefines rich and immersive gameplay with powerful graphics and speed, intelligent personalization, deeply integrated social capabilities, and innovative second-screen features. Combined with PlayStation®Network with cloud technology, PS4 offers an expansive gaming ecosystem that is centered on gamers, enabling them to play when, where and how they want. PS4 will be available this holiday season.
Gamer Focused, Developer Inspired
PS4 was designed from the ground up to ensure that the very best games and the most immersive experiences reach PlayStation gamers. PS4 accomplishes this by enabling the greatest game developers in the world to unlock their creativity and push the boundaries of play through a system that is tuned specifically to their needs.
PS4 also fluidly connects players to the larger world of experiences offered by PlayStation, across the console and mobile spaces, and PlayStation® Network (PSN).
The PS4 system architecture is distinguished by its high performance and ease of development. PS4 is centered around a powerful custom chip that contains eight x86-64 cores and a state of the art graphics processor.
The Graphics Processing Unit (GPU) has been enhanced in a number of ways, principally to allow for easier use of the GPU for general purpose computing (GPGPU) such as physics simulation. The GPU contains a unified array of 18 compute units, which collectively generate 1.84 Teraflops of processing power that can freely be applied to graphics, simulation tasks, or some mixture of the two.
PS4 is equipped with 8 GB of unified system memory, easing game creation and increasing the richness of content achievable on the platform. GDDR5 is used for this memory, giving the system 176 GB/second of bandwidth and providing a further boost to graphics performance.
The end result for gamers is new games with rich, high-fidelity graphics and deeply immersive experiences that shatter expectations.
Shared Game Experiences
Social interaction is central to PS4 experiences, so new features were built into the actual foundation of the system’s hardware architecture. PS4 provides dedicated, “always on” video compression and decompression systems that enables seamless uploading of gameplay. For the first time ever, gamers can share their epic triumphs with the press of a button. Gamers simply hit the “SHARE button” on the controller, scan through the last few minutes of gameplay, tag it and return to the game-the video uploads as the gamer plays. Gamers can share their images and videos to their friends on social networking services such as Facebook.
PS4 also enhances social spectating by enabling gamers to broadcast their gameplay in real-time to friends using live internet streaming services such as Ustream. During live broadcasts, friends can make comments on the streamed gameplay and, if a gamer gets stuck on a challenging level, friends can also join the game in completely new ways. For example, friends can offer health potions or special weapons when a player needs them most during actual gameplay.
Furthermore, users can connect their Facebook account with Sony Entertainment Network account. Through PS4, users are able to deepen their connections through co-op play or “cross-game chat”.
PS4 Second Screens
PS4 integrates second screens, including PlayStation®Vita (PS Vita), smartphones and tablets, to wrap gamers in their favorite content wherever they are. A key feature enabled by second screens is “Remote Play” and PS4 fully unlocks its potential by making PS Vita the ultimate companion device. With PS Vita, gamers will be able to seamlessly pull PS4 titles from their living room TVs and play them on PS Vita’s beautiful 5-inch display and intuitive dual analog sticks over Wi-Fi networks*1. It is SCEI’s long-term vision is to make most PS4 titles playable on PS Vita*2.
A new application from SCE called “PlayStation®App” will enable iPhone, iPad, and AndroidTM based smartphones and tablets*3 to become second screens. Once installed on these devices, users can, for example, see maps on their second screens when playing an adventure game, purchase PS4 games while away from home and download it directly to the console at home, or remotely watch other gamers playing on their devices.
Immediate Gameplay
PS4 radically reduces the lag time between players and their content. PS4 features “suspend mode” which keeps the system in a low power state while preserving the game session. The time it takes today to boot a console and load a saved game will be a thing of the past. With PS4, gamers just hit the power button again and are promptly back playing the game at the exact point where they left off. Additionally, users can boot a variety of applications including a web browser when playing a game on PS4.
PS4 also enables games to be downloaded or updated in the background, or even in stand-by mode. The system takes it one step further by making digital titles playable as they are being downloaded. When a player purchases a game, PS4 downloads just a fraction of the data so gamers can start playing immediately, and the rest is downloaded in the background during actual gameplay.
Personalized, Curated Content
On the newly designed PS4 menu screen, players can look over game-related information shared by friends, view friends’ gameplay with ease, or obtain information of recommended content, including games, TV shows and movies. The long-term goal of PS4 is to reduce download times of digital titles to zero: if the system knows enough about a player to predict the next game they will purchase, then that game can be loaded and ready to go before they even click the “buy” button. PS4 will further enrich users’ entertainment experiences, by meeting their potential needs.
Gaming in the Cloud
Launched in November 2006, PlayStation Network, a network service for PlayStation users, now operates in 67 countries and regions*4 around the world with the total number of downloaded content of more than 2.8 billion*5. In addition to a variety of games available in PlayStation®Store, PS4 users will be able to enjoy a variety of services offered by PSN, such as Sony Corporation’s Music Unlimited, a cloud-based music subscription service and Video Unlimited, a premium video service, as well as various content distribution services.
By combining PlayStation Network with Gaikai Inc’s cloud technology, it is SCE’s goal to make free exploration possible for various games. In the future, when a gamer sees a title of interest in PlayStation Store, they can immediately start playing a portion of the actual game – not a stripped down version of the game. With Gaikai and PlayStation Store, gamers will be able to experience appealing games and only pay for the games they actually love. PlayStation Network and the cloud will offer additional value to PlayStation gamers. SCE is exploring unique opportunities enabled by cloud technology with the long-term vision of making PlayStation libraries including an incredible catalog of more than 3000 PS3 titles*6 that is unmatched in the industry, mostly ubiquitous on PS4.
SCE will announce new details of PS4 and its robust lineup of games from 3rd party developers and publishers, the independent gaming community and SCE Worldwide Studios, as well as further enhancements to the entire PlayStation ecosystem between now and the holiday 2013 launch.
Main Processor
Single-chip custom processor
CPU : x86-64 AMD “Jaguar”, 8 cores
GPU : 1.84 TFLOPS, AMD next-generation Radeon™ based graphics engine
Memory
GDDR5 8GB
Hard Disk Drive
Built-in
Optical Drive
(read only)
BD 6xCAV
DVD 8xCAV
I/O
Super-Speed USB (USB 3.0) 、AUX
Communication
Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T)
IEEE 802.11 b/g/n
Bluetooth® 2.1 (EDR)
AV output
HDMI
Analog-AV out
Digital Output (optical)
*Specifications are subject to change without notice.
*1 Depending on network environment or titles, users may not be able to play games outside comfortably.
*2 Exept games that require peripherals such as PlayStation®4 Eye ).
*3 Depending on the version of OS or other conditions, users cannot use the application.
*4 Number as of December 31st , 2012
*5 Number as of February 19st , 2013
*6 Number as of December 31st , 2012, including free trials.
A collector in Italy has decided to part with his massive video game collection, words can do no justice to the size of this collection and Museum of Gaming would be a much better fit. Check out the auction for hundreds of pictures including rare systems, games and collectables. Check out some of the items included below but definitely have a look at the auction for a trip down memory lane. Oh one more thing, the bidding starts at a reasonable $550,000.
-The games count over 6850 pcs. with about 6780 boxed and 70 loose, and are in various format NTSC Japan or Usa and also PAL.
-The consoles are over330, with 307 system boxed and 24 loose, and even in this case we have all the different standards.
-The controllers are about 220 with 167 boxed and 52 loose. I included all the kind of controller, from the simple joypad to the special controller like all the konami bemani to the densha de go train controller, and the arcade joystick as well.
-The accessories are about 185, and in this category I put the ac adapters, the various av cables, the rumble packs, the memory cards, battery packs, the converters for the region locked games, and various other items like screens, printers etc.
After recently revealing their new 84″ 4K TV Sony has finally put it up for pre-order. For a measly $24,000 you can be one of the first to own the XBR-84X900, Sony will even install the TV for FREE. Obviously being a bleeding edge product I imagine demand won’t be very high but in a couple years I’m sure the price will come down considerably as 4K becomes the mainstream standard. Let’s not forget that this TV is 84″ and most current TV’s top out at 60″ to keep the prices down. Sony also announced a 4K Blu-ray player to go along with this TV and rumor has it that the next PlayStation will be 4K compatible. Currently though there are no providers supporting 4K HDTV let alone 1080p and I don’t see that changing any time soon so it will probably be a good couple years before we’re gaming on a 4K set.
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