Oculus Rift will be shipping to consumers in Q1 2016, with pre-orders later this year.
The Oculus Rift builds on the presence, immersion, and comfort of the Crescent Bay prototype with an improved tracking system that supports both seated and standing experiences, as well as a highly refined industrial design, and updated ergonomics for a more natural fit.
In the weeks ahead, Oculus will be revealing the details around hardware, software, input, and many of unannounced made-for-VR games and experiences coming to the Rift. Next week, Oculus will share more of the technical specifications on the Oculus blog.
So in a move that is making the whole Internet go up in flames, Oculus VR announced yesterday that they are being bought by Facebook. In a Deal worth $2 billion, Facebook will be acquiring all of Oculus VR, the deal, while not finalized yet, is expected to be complete in 2Q 2014.
Facebook founder and CEO Mark Zuckerberg had this to say of the deal “Mobile is the platform of today, and now we’re also getting ready for the platforms of tomorrow, Oculus has the chance to create the most social platform ever, and change the way we work, play and communicate.”
Oculus also seemed quite happy about the deal saying “We are excited to work with Mark and the Facebook team to deliver the very best virtual reality platform in the world,” Brendan Iribe, co-founder and CEO of Oculus VR says in a PR release. “We believe virtual reality will be heavily defined by social experiences that connect people in magical, new ways. It is a transformative and disruptive technology, that enables the world to experience the impossible, and it’s only just the beginning.”
The Deal will be a mix of around $400 Million in cash, and the remainder being Facebook shares once the deal is finalized.
Sooo…. It is looking like VR is ramping up in the coming months and I will be very curious how this changes things going forward, not only for Oculus but for the Sony VR platform as well.
Today it was announced that Doom Creator and long time Uber Programmer, John Carmack has Officially left id Software. In an official statement, id’s studio director Tim Willits told IGN:
John Carmack, who has become interested in focusing on things other than game development at id, has resigned from the studio. John’s work on id Tech 5 and the technology for the current development work at id is complete, and his departure will not affect any current projects. We are fortunate to have a brilliant group of programmers at id who worked with John and will carry on id’s tradition of making great games with cutting-edge technology. As colleagues of John for many years, we wish him well
Carmack, who was actually one of the co-founders of id, had recently joined Oculus as the CTO, but had remained at id in some capacity. Now this appears to be the end of that, and we appear to be seeing Carmack going away from games and developing more tech in the Oculus.
We wish him the best at Oculus, and can’t wait to see the exciting things that will be coming from that relationship.