Hoping For A New X-Wing VS Tie-Fighter Game? Then GoD Factory: Wingmen Is The Game For You

GoD-Factory-Wingmen-Steam-Cover

Lets face it, the chances of us getting a new X-Wing VS Tie-Fighter game is slim to non. But have no fear my friends, as Nine Dots Studio are working on a squad based, competitive, space combat simulator. This is a game where you customize a ship, and then you and your squad go out there, shoot down enemy ships, and attempt to blow up their carrier. Seriously, check out some early footage of that dogfighting action below.

And just to show off how far this talented studio has come, here is the video they were showing off at PAX (along with being able to play the beta) I gotta say, I played a bit of this at PAX myself, and I was highly impressed, the game plays great, it looks fantastic, and really managed to scratch that space combat itch that has been SORELY missing in the gaming landscape of late.

Now if you think that this is something you are interested in playing, I urge you to get over to their Kickstarter HERE, and help them reach their goal. They have less then 48 hours left, and so if you have been yearning for a new X-Wing VS Tie Fighter, get in there and help em out, as this is definitely the closest you are gunna get, at least for now.

GoD Factory: Wingmen – Kickstarter

By Dayne “Anjel” Cody
@DayneCody

Galactic Civilizations III Announced for 64-bit PC’s

galactic-civilizations-3 ship

The sequel to Galactic Civilizations II: Dread Lords, Galactic Civilizations 3 is going to be a 64-bit PC exclusive, being make by Stardock. Kind if like a Civilization game set in space, Galactic Civilizations are huge, turn-based strategy games. This new one promises to be a huge leap forward, not only in the visual department, but also in the gameplay department as well. With new multiplayer, diplomacy, and many different terrain changes, this is looking to be one very large game.

By going 64-bit only, Stardock states “We want Galactic Civilizations III, and future expansions, to be able to handle extremely large galaxies with a very high resolution graphics and large data sets for the computer AI to make use of. It allows us to design the best game possible without being constrained by the limitations of older hardware.”

Take a look at the Trailer below

It is still very early in development, so no release date has been announced, But Stardock does have a founders program in place that allows you access to the beta, as well as some other perks if you invest 10$ now. You can get more info on the game as well as the founders program from their website.

By Dayne “Anjel” Cody
@DayneCody

Watch Dogs Delayed On All Platforms Until Spring 2014

Watch_Dogs

Today in a blog post, Ubisoft has announced that Watch Dogs has been delayed until spring 2014 for all platforms. No specific date has been given for the game in the spring as of yet. I am a little surprised that such a huge game would be getting pushed back so close to release.

At PAX they were not allowing hands on time with the game, and maybe that should have been a sign that it needed a bit more time. Or maybe Ubisoft realized that having Watch Dogs come out alongside Assassins Creed 4 would not be good for sales of either title and felt that moving the releases apart would be a better plan. I am just speculating here, but it is very curious to have a title so close launch get moved like this. You can read Ubisoft’s full Blog message below.

Our ambition from the start with Watch Dogs has been to deliver something that embodies what we wanted to see in the next-generation of gaming. It is with this in mind that we’ve made the tough decision to delay the release until spring 2014.

We know a lot of you are probably wondering: Why now? We struggled with whether we would delay the game. But from the beginning, we have adopted the attitude that we will not compromise on quality. As we got closer to release, as all the pieces of the puzzle were falling into place in our last push before completion, it became clear to us that we needed to take the extra time to polish and fine tune each detail so we can deliver a truly memorable and exceptional experience.

We would like to take this opportunity to thank all of you. We thoroughly enjoy and appreciate the way you respond on the web, at events, press conferences and other opportunities we have to interact. Your passion keeps us motivated.

We can’t wait to see you in Chicago next spring. We are confident you’ll love this game as much as we love working on it.

We will keep you guys posted about when the new release date is when we receive it.

Source- Ubisoft Blog

By Dayne “Anjel” Cody
@DayneCody

Valve Shows of the Steam Controller in Action

Steam controller_bindings

Today Valve has released a video of the Steam Controller in action. In the following video you can see the controller being used for Portal 2, Civilization 5, Counterstrike Global Offensive, and Finally in Papers Please; an Indie title. They are showing off how versatile the controller is across a wide range of games, some of which you wouldn’t normally think to use a controller for. Take a look below.


The Steam Controllers will be heading out to 300 lucky beta testers later this year, take a look at what they get to play with.

By Dayne “Anjel” Cody
@DayneCody

What Next Gen Console are you planning to buy?

Next Gen Console Mashup

We here at Geekoholics.com have been wondering, what your thoughts on the next gen are? Are you planning on picking up a new Console? Wait and See? PC only gamer? Wii U? Let is know in the poll below, and tell us your thoughts in the comments.

By Dayne “Anjel” Cody
@DayneCody

Call of Duty: Ghosts System Specs Revealed for PC

codg

So Nvidia posted the system requirements for Call of Duty: Ghosts on its website this morning. I think there will be some people out there in some serious need of upgrades when they read this, as going next gen is more then a little harder on the hardware then the old games where. Take a look below.

Minimum System Requirements

  • OS: Windows 7 64-Bit / Windows 8 64-Bit
  • CPU: Intel Core 2 Duo E8200 2.66 GHZ / AMD Phenom X3 8750 2.4 GHZ or better
  • RAM: 6 GB RAM
  • HDD: 50 GB HD space
  • Video: NVIDIA GeForce GTX 550 Ti / ATI Radeon HD 5870 or better
  • Sound: DirectX Compatible Sound Card
  • DirectX: 11
  • Internet: Broadband connection and service required for Multiplayer Connectivity. Internet connection required for activation.

Recommended System Requirements

  • Video: NVIDIA GeForce GTX 780

Yes Ladies and Gentlemen, you read that right, 6GB RAM and 50GB Harddrive space! Well now you can get upgrading those PC’s before it is released on Nov 5 on PC.

Source: Nvidia

By Dayne “Anjel” Cody
@DayneCody

Valve Announces the Steam Controller

SteamController

So today Valve finished off their Trilogy of announcements with the Steam Controller, a new Input device they have spent the last year working on.

They have designed it to be used with all current and future steam games, and in place of thumb stick they have added two, high resolution haptic trackpads, which are also click-able. This is definitely an interesting way of designing a controller, one in which Valve believes every game can be played on, even games like RTS games. They have essentially “tricked” the games into thinking you are playing with a mouse and keyboard and thus allows you to play any game on steam with this controller. They added a Diagram showing how this should work in Portal 2.

Steam controller_bindings

As you can see from the Diagram above, the middle area of the controller is also a touchscreen, which is also click-able, not unlike the PS4 controller.

Steam controller_schematic

Valve is also claiming that they have designed the controller to be “hackable” and are interested in how the community will utilize this controller. They plan to release tools out to the public to allow this to happen at an unspecified later date.  This controller will be part of the same Beta as the Steam Machine, in allowing the public to voice opinions and help mold where it goes, from software, all the way to design.

Steam controller_parts

No word on when these will ship out to beta testers. For more information on the Steam Controller, and to see about getting into the beta, you can go here; Steam.

By Dayne “Anjel” Cody
@DayneCody

From the creators of Mark of the Ninja comes a new game, Incognita, and man it looks cool

incognita_logo

From the guys that brought us last years Incredible, Mark of the Ninja, Klei are at it again, throwing the stealth genre on it’s head with their new one, Incognita.  I think the video does the best job for showing this game off, so I will just say, take a watch below.

So Incognita is Available for early alpha access on Windows PC’s here. It is also on the way to steam in the coming future. Also if you have yet to pick up their other simply amazing game Mark of the Ninja it too is available on Steam here.

By Dayne “Anjel” Cody
@DayneCody

You won’t find any Kain or Raziel in this Nosgoth

Nosgoth Logo

Well, Legacy of Kain and Soul Reaver fans, I am sorry to tell you, the new game set in this universe has absolutely nothing to do with either of those franchise’s, except for being set in the same “universe”.  Nosgoth is the competitive, team-based Human vs. Vampire free-to-play multiplayer game set in the dark fantasy world of the ‘Legacy of Kain’ series. The premise is that this game takes place during the war between Humans and Vampires. You can either play as a human or a vampire, the humans are more range characters with weapons, and the Vampires are more melee focused characters, where they themselves are weapons, and their movement is also much greater (run on walls, one can fly, etc) Square Enix has released the first video showing off this new game, you can check it out below.

Nosgoth is going to be a Free To Play game, and it is going into closed beta soon. Nosgoth is being developed for the PC, no word on a console release at this time. If you want to know more, and sign up for the closed beta, you can go here, Nosgoth.

By Dayne “Anjel” Cody
@DayneCody

Valve Announces Steam Machines

Valve Steam Box concept

Valve, today, in the second announcement of three planned for this week, announced The Steam Box Machines. In an announcement where they really told us…. well not really anything. Other then to saying that they are working with partners to create various machines, and there will be a beta test, in which they are inviting 300 people from the public to test these machines, which if you are interested in doing so, you can go see the requirements for the “hardware beta test” Here.

We don’t have specs, we don’t have a drawing, we don’t get to see a prototype, really all they have told is “Entertainment is not a one-size-fits-all world. We want you to be able to choose the hardware that makes sense for you, so we are working with multiple partners to bring a variety of Steam gaming machines to market during 2014, all of them running SteamOS.” They have said that they would be shipping hardware in 2014, and that said hardware will be running SteamOS.

Oh and at the very bottom we get this little, possibly foreshadowing, morsel “Am I going to be using a mouse and a keyboard in the living-room? If you want. But Steam and SteamOS work well with gamepads, too. Stay tuned, though – we have some more to say very soon on the topic of input.”  Possibly tipping their hand at what Friday’s announcement will be? I guess we will have to wait till then and see.

They have stated that we will begin to see Steam Machines in early 2014.

You can check out the Steam Machines page Here.

By Dayne “Anjel” Cody
@DayneCody